Technical artist, and AI engineer, with a PhD in AI and Unreal Engine-certified. Hobbies? Sports, gym, and traveling.
Panos Georganakis
Panos Georganakis
KINETIC AI
Through Singular Realities, I have developed a revolutionary single-camera, state-of-the-art markerless MOCAP engine that delivers <15.00mm accuracy in 240 fps. With an advanced 42-technique pipeline, the future of motion analysis isn’t more cameras; It’s smarter AI.
This non-invasive system, combined with a mix of sophisticated algorithms, can detect anomalies in human biomechanics like no other technique currently can. HOOP is a basketball-centric engine, while KINETIC is a broader engine focused on sports biomechanics, rehabilitation, and motor problems detection. The engine has already received funding for its application in research on the detection of motor problems in senior groups, while professional football and basketball teams have also shown interest in its use.
The next scheduled update includes live streaming functionality directly into Unreal Engine through LiveLink. This update brings the unmatched precision and clinical accuracy of the KINETIC engine into real-time applications, and game development. For inquiries, or if you are interested in learning more regarding HOOP/KINETIC engines, you can get in touch with me, or visit Singular Realities website for more information or to request a demo.